How to test adhesion gel in portal 2

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Added support for `cl_downloadfilter mapsonly` to download only BSPs from servers.Added spawn flag to `prop_button` to disable activation sounds.Added projected texture keyvalue limit (8 is the new max).Added pose parameter output to mdlinfo and improved output formatting.Added option to disable lazy texture loading in Hammer.Added option to choose framerate limit in Hammer.Added movie support to `env_projectedtexture` (upstream from Revolution).Added keyvalue to control Rocket Turret range.Added framerate limit to Hammer 3D viewport to prevent GPU ramping up to 100% usage.Added flag to lights to disable sprite drawing in `buildcubemaps`.Added button to toggle Sentry consent in game.Added a `download` mount for all content downloaded from community servers to be held in.Added `ent_text` debug output to `logic_gate`.Added `distvariance` sound parameter to sound scripts, allowing for distance blending to be tweaked instead of being tied to a ConVar.Added `$.LoadKeyValues3File` to load KV3 files.Added VScript function `CScriptKeyValues::Dump`.Added ImGui versions of `+showbudget`, `+showbudget_texture`, and `+showbudget_texture_global` panels.Added ConVar change listener method for Panorama.Added 'Test' and 'InValueNoTest' inputs to `logic_case` (upstream from Revolution).

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